Import Character from Collada

Open the Collada Importer by using: File -> Import -> Collada Locate the Operator Redo Panel at the bottom left of the File selection Window (See image). Please ensure that the following options are enabled (check marked): Fix Leaf Bones Find Bone Keep Bind Info...

Fitted Mesh is nothing special The concepts of fitted mesh are nothing unique to Second Life. In fact Fitted Mesh is absolutely standard Skeletal Animation. The problem with Fitted Mesh is only its name (honestly). Fitted Mesh does not Fit everywhere… Some...

Copy

Copy Armature to existing Avastar This mode is entered, when you have selected 2 armatures, of which the active Armature is either an outdated Avastar armature or an arbitrary non Avastar Armature, and the other armature is an Avastar Armature. In that case the...

Update

Update Rig to newest version When your active Object is made with an older version of an Avastar Armature, then Avastar automatically adjusts the Tools panel to offer an in Place Update of the Armature. Lets step over the Update Tool Panel for this situation: The...

Update recovery

When you update an Add-on in Blender, then normally the following steps are performed: The installer disables the current version of the Add-on. The disabled Add-on is removed from the system (deleted from disk), The new Add-on version is installed. You now can enable...

Joint Positions

Modifying the Skeleton We already know that we can modify the Second Life default Skeleton by using the Appearance Sliders. But this is not all we can do. In fact it is possible to rearrange the Skeleton in any way we want. There are only 3 basic rules: We can only...