Some of the Collision Volumes have been added to simulate gravity (physics). This is implemented for Pecks, Handles, Backbones and Butt
By default Avastar does not add weights to the physics bones. However we provide a Physics generator which generates physics Weightmaps for the physics bones.
When physics has been generated, you get 4 new Fitting Sliders for Butt, Pecs, Back and Handles. You use those sliders to adjust the weights for the specific regions.
Hint: The sliders are split into 2 regions:
- Left – Center: Increase strength of weights
- Center – Right: Pinch the weighted area
By default the Handles get no Weight (set to -1, see image) (as recommended by LindenLab )